E-Link Entertainment Ltd. | Full Metal Assault: Arcade Shooting Redefined
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Full Metal Assault: Arcade Shooting Redefined

Full Metal Assault: Arcade Shooting Redefined

The mobile gaming market continues to outperform its competition in terms of revenue and with hundreds of millions of people owning smartphones, it’s easy to see why so many developers are looking to create portable gaming experiences for this incredibly large and lucrative install base

Catering to such a large audience can be a tricky endeavor though, so many companies in the mobile space are looking to the games of the past for inspiration. More specifically, they’re looking at arcade games that offered short, enjoyable and challenging experiences to hook their audiences and keep them coming back for more.

Games like Contra, were incredibly popular in the arcades as it offered players fast paced gameplay and challenging level design with larger than life boss battles. The game required a fair amount of skill and strategy to defeat, rewarding players for sticking with it as they learned the levels and became better at the game.


Image source – https://www.giantbomb.com/contra/3030-4350/images/  

Learning the various attack patterns for bosses in Contra was key to success. Continuously dying in the game, but being able to progress, even if only slightly, was core to the games appeal and its something that mobile games have taken on board, rewarding players for their perseverance.

Full Metal Assault, a game published by E-Link Entertainment, is a new mobile game that plays very much like an arcade classic but manages to expand upon the original gameplay by utilizing modern tools to offer a more immersive experience.

Much like Contra, your goal is to progress through waves of enemies and make your way to the boss stage. Boss battles are intense and tricky to complete, but players are rewarded for their perseverance via a levelling up system that rewards them with experience points and coins. The more time spent with the game, the more experience/coins the player earns, becoming more powerful and making the boss battles more manageable.

Much like games of the arcade era, players can also compete against each other in PVP (player vs. player) combat. This competitive online element ads an extra incentive for players to level up as they’ll enjoy a significant advantage over their lower level opponents.

There’s also a cooperative game mode that allows players to build squads and participate in team challenges in which they must work together to tackle waves of enemies and defeat bosses at the end of each stage.

It’s a game that clearly has its roots in classic arcade style gameplay, but has taken the technical advances of the last 20 years and incorporated them into a game that offers a more engaging, challenging and rewarding experience.

You can read more about the game at fullmetalassault.com and you can play the game when it becomes available on Android early next week.

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