26 Feb Mobile Gaming Roundup CHINA – 02/29/2016
NetEase mobile gaming, 57% of profit | MatchVS receives 30M in investment | China IT graduates earn most in MMO industry
China’s Mobile Gaming Industry for the Week Ending February 26, 2016. Welcome to E-Link’s weekly roundup of mobile gaming news in China. With our team in China, we choose the most useful/relevant news in the Chinese mobile gaming industry.
NetEase: With over 80 game apps, their mobile game revenue accounts for 57% of their entire gaming operation revenue.
Both revenue and profit are hitting a record high for the the Chinese gaming giant. According to their Q4 financial report, the company saw 128.2% revenue increase YoY. This increase resulted in a 7.9 Billion RMB revenue record on their 2015 Q4 financial report. With such strong figures, NetEase earned 2.1 Billion RMB in profit during their 2015 Q4, which is a 70.3% increase compared to 2014 Q4 financial report.
“It’s not the case that game content providers don’t want to incorporate player interaction, and player competition elements into their games. The issue for content providers is they often lack the skills to develop a server engine.” Says the founder of MatchVS, Mr. He Yi. MatchVS is providing a standardized engine for developers. Currently, the MatchVS engine is provided to developers free of charge, and only takes 7-10 days to turn a game into an MMO.
Due to a high salary standard, the gaming industry has become the first choice for many recent college graduates in China
In May 2015, Max, a Chinese educational statistics consulting firm, published <Chinese College graduate employment yearly report> which drew the attention of many university/college students. The report provided insight for those previously not familiar with the gaming industry. In the report, it indicates that Game developers are earning top incomes compared to other developers from other industries. Similar results can be found from the yearly report of 51jobs.com (A major nationwide recruiting firm in China).
Top Games on February 26, 2016 (iPhone, China)
source: iOS App Store
image source: scmp.com